![]() ![]() There are other ways to find your spawn point, but if you've killed the dragon this is the easiest way. Note: for your specific situation, I'll add that the spawn chunks are actually a 16x16 chunk area around the world spawn point, which can be exactly determined by throwing an item into the end portal from the end - the item will appear at the exact point of the world spawn. They are on their own line formatted as x y z in Cx, Cy, Cz, with xyz ranging from 0 to 15. In 1.8+, the debug screen displays the chunk coordinates differently. The first number is which chunk you are in, and the second is which block in that chunk, from 0 - 15. In the x and z rows, look at the end of each line - it shows // c: number (number) after each one. In 1.7.x and below, if you turn on the debug display by hitting F3, you will see x:, y: and z: rows. For other methods which involve coordinates, continue below. This will display the chunk boundaries graphically in game. Edit: Since 1.8, the best way to do this is to hit F3 + G. ![]()
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